Emerging Technologies

Emerging Technology & Learning

Business as usual has changed. The way we teach and learn can no longer be primarily based on standardized tests that show how well you remember details. We are re-engineering education with the use of technology, such as artificial intelligence (AI), augmented and virtual reality (AR/VR), and online teleconferencing tools that adapt to your learning needs.

In the #EverUpward Project, TruBLEND Learning, UMEWE, and NexTechAR designed and developed a 3D/AR model of the yellow ladder, the symbolism of hope, optimism and resiliency for Mental Health Awareness Month. 

Emerging Technology & Learning

Blended learning using VR Experiences give you positive results fast.

 

Extend learning beyond the work desk into the manufacturing floor or job site. With mixed reality, you can enhance professional development by blending machine operation with augmented reality holograms to increase the speed and safety of learning. Employees can interweave training into their workday and experience 3D training at scale with high-quality results and at lower cost to employers.

 

There are clear results of V-Learn.

TruBLEND Learning partners with you to design and develop opportunities for a team to learn and grow together. People always matter.

Here are details on the impact VR makes.

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29 minutes of a VR experience equals 2 hours of classroom training, but VR gives you increase of 40% more confidence to discuss and act on issues.

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With VR, people connect to content more than double of classroom and eLearn and are more than 1.5 times more focused than with classroom and eLearn.

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There might be a higher initial cost to create VR experiences, but the results exceed classroom and eLearn training expenses over time with increased confidence, efficiency and productivity.

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Traditional VR Experiences

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Left: Panels that project a real-life environment. The challenge was to find and arrest/disable the “criminal”.

Right: The oculus glasses allow you to look 180 degrees from the monitor to view and practice given work routines.

Immersive VR Experiences

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Left: A physical projection of yourself in a space/meeting. With the oculus glasses, you can rotate and interact 180/3600 with everyone at the room; without the glasses, users scroll the mouse or pan the phone to rotate views.

Right: Use the oculus glasses you join the meeting from anywhere.

Immersive VR Experiences

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Characters with our respective resemblances join the meeting and have real-time conversations. These can also be pre-recorded conversations where the user  advances the course as (s)he helps to build the scenario.