Create Learning Experiences for Your Community With Technology
Augmented Reality and Virtual Reality in learning focuses is on having fun while learning together.
Extend learning beyond the work desk into the field or or job site. You can enhance professional development by blending AR/VR to increase the speed and safety of learning, and apply the lessons on the field to reduce and manage risks.
Here are a few examples of designs we can create for you.
Interweave training into your workday and experience 3D training at scale with high-quality results and at lower cost to you.
Augmented Reality & Digital Art
Develop context-aware AR experiences for your brand using any kind of data. Graphic artists, including commissioned fine art digitals, can be designed and created into AR models that display your message through art. Deploy AR from anywhere and drive traffic to you.
The #EverUpward Project represents a goal to connect communities with the use of technology.
A 3D model and AR experience of a yellow ladder were developed to represent the New York State symbolism of optimism, hope and resilience for mental health awareness.
Project of UMEWE

Campaign Artwork

Campaign Materials

Custom Apps


3D Model of Artwork
360 Views & Product Demos and Support
Second best option to touching the real product, but the best way to see its details, read more about it, sell it, and offer technical support. Create 360 View experiences, demo videos, and technical and sales materials of your product.

With social distancing, reduced foot traffic on retail stores, minimal travel, and remote work, distance learning here to stay for a while. This is the time to create ways for customers to see your products and artwork up close and have a chance to buy it online.
Bridge the gap between you and your customers and drive traffic to your website and social media site by showcasing your offerings.
View the social media ad on Facebook.
Project of Dell Corporation
vCommunity & TruBLEND AR_Mall
One virtual room at a time, we’re building a vCommunity. A Virtual Community Center platform that connects you or your organization with local businesses and government resources.
The learning assets use leading technologies in Artificial Intelligence, Augmented Reality, Virtual Reality, CRM, and HRIS systems that give you seamless access to resources.
Opens the doors to a unique way to virtually meet, start a business, and build your network and presence online.
At the TruBLEND AR_Mall, sell your product or artwork using 360 views.

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Emerging Technology & Learning
Business as usual has changed. The way we teach and learn can no longer be primarily based on standardized tests that show how well you remember details. We are re-engineering education with the use of technology, such as artificial intelligence (AI), augmented and virtual reality (AR/VR), and online teleconferencing tools that adapt to your learning needs.
In the #EverUpward Project, TruBLEND Learning, UMEWE, and NexTechAR designed and developed a 3D/AR model of the yellow ladder, the symbolism of hope, optimism and resiliency for Mental Health Awareness Month.
Emerging Technology & Learning
Blended learning using VR Experiences give you positive results fast.
Extend learning beyond the work desk into the manufacturing floor or job site. With mixed reality, you can enhance professional development by blending machine operation with augmented reality holograms to increase the speed and safety of learning. Employees can interweave training into their workday and experience 3D training at scale with high-quality results and at lower cost to employers.
There are clear results of V-Learn.
TruBLEND Learning partners with you to design and develop opportunities for a team to learn and grow together. People always matter.
Here are details on the impact VR makes.

29 minutes of a VR experience equals 2 hours of classroom training, but VR gives you increase of 40% more confidence to discuss and act on issues.


With VR, people connect to content more than double of classroom and eLearn and are more than 1.5 times more focused than with classroom and eLearn.


There might be a higher initial cost to create VR experiences, but the results exceed classroom and eLearn training expenses over time with increased confidence, efficiency and productivity.


Traditional VR Experiences


Left: Panels that project a real-life environment. The challenge was to find and arrest/disable the “criminal”.
Right: The oculus glasses allow you to look 180 degrees from the monitor to view and practice given work routines.
Immersive VR Experiences


Left: A physical projection of yourself in a space/meeting. With the oculus glasses, you can rotate and interact 180/3600 with everyone at the room; without the glasses, users scroll the mouse or pan the phone to rotate views.
Right: Use the oculus glasses you join the meeting from anywhere.
Immersive VR Experiences



Characters with our respective resemblances join the meeting and have real-time conversations. These can also be pre-recorded conversations where the user advances the course as (s)he helps to build the scenario.